"vertexlitgeneric"
{
"$basetexture"                      "models\weapons\v_models\hands\fph_delta_glove"
"$basetexturealphaenvmapmask"       "1"
"$bumpmap"                          "models\weapons\v_models\hands\fph_delta_glove_normal"
"$envmap"                           "env_cubemap"
"$envmaptint"                       "[.08 .08 .08]"
"$nocull" 		                    "1"
"$normalmapalphaphongmask"          "1"
"$phong"                            "1"
"$phongalbedoboost" 	            "48"
"$phongalbedotint"		            "1"
"$phongboost"                       "22"
"$phongexponenttexture"             "models\weapons\v_models\hands\fph_delta_glove_exponent"		
"$phongfresnelranges"               "[5 6.5 7.25]"
"$rimlight" 		                "1"
"$rimlightboost"	                "5"
"$rimlightexponent" 	            "72"	
"$rimmask"		                    "1"
}