"WorldVertexTransition"
{
     "$BaseTexture" "gls/desert/SoilCracked01"
     "$BaseTexture2" "gls/desert/SoilBeach03"
	"$bumpmap" "gls/desert/SoilCracked01_nrm"
	"$bumpmap2" "gls/desert/SoilBeach03_nrm"

	"%keywords" "GLS"
}