"WorldVertexTransition"

{
 
     "$BaseTexture" "gls/nature/cliff02"

     "$BaseTexture2" "gls/desert/SoilCracked01"

	"$bumpmap" "gls/nature/cliff02_NRM"
	"$bumpmap2" "gls/desert/SoilCracked01_nrm"

     "%detailtype" "redgrass"
	"%keywords" "GLS"

}
