"VertexLitGeneric"
{
	"$basetexture"			"models\weapons\v_models\garand\weapon_garand_dm"
	"$bumpmap"	                "models\weapons\v_models\garand\weapon_garand_nm"
	\\"$basetexture"			"models\weapons\garand\weapon_garand_dm"
	\\"$bumpmap"	 			"models\weapons\garand\weapon_garand_nm"	

	"$phong"  				"1"
	"$phongexponent" 		"38"
	"$phongboost" 			"1.5"
	"$phongfresnelranges"	"[1 2 3]"
	"$phongtint" 			"[0.6 0.8 1]"
	"$phongalbedotint" 		"1"	

	"$envmapfresnel"	"0.5"
	"$envmap"			"env_cubemap"
	"$envmaptint"		"[0.1 0.1 0.1]"
	"$normalmapalphaenvmapmask"	"1"
}