What
it does
Creates a new image containing a custom grid designed to aid in
UVW map alignment. Sizes available are standard sizes for game textures.
Note: the width of the grid lines is always exactly 1 pixel, so
you can assess your texture density easily.
Examples

Getting
Started
Run the script
from Photoshop's File/Scripts menu. You
can also set up a keyboard shortcut for the script through the
Edit/Keyboard
Shortcuts... menu.
Options
Grid
Size
This is the size of the grid squares. You can choose from 8x8,16x16,32x32,64x64.
The default is 16x16.
Image
Size
This is the size of the output image - you can change the width
and height seperately for odd sized textures. The valid range of
sizes is from 128px up to 1024px, with the default being 512.
Include
Orientation Reference
This checkbox adds an "R" to the center of each grid square.
The letter R is used because it is immediately noticeable when it's
rotated or flipped - its incorrect orientation being far more quickly
read than an arrow or other form of visual reference.
Use
Hueshift Background
Creates a colour coded background with Green on the left, Red on
the right, Yellow at the top and Blue at the bottom. Another useful
visual que as to orientation, location and scale.
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