"VertexLitGeneric"
{
	"$baseTexture" "models\world_models/w_xbow"

//	"$selfillum" "1"
//	"$selfillumtint" "[1 1 1]"
//	"$selfIllumFresnel" "1"
//	"$selfIllumFresnelMinMaxExp" "[.25 5 11]"
	
	"$sheenPassEnabled" "1"
	"$sheenmap" 		"cubemaps\cubemap_sheen001"
	"$sheenmapmask" 		"Effects\AnimatedSheen\animatedsheen0"
	"$sheenmaptint" 		"[ 1 1 1 ]"
	"$sheenmapmaskframe" 	"0"
	"$sheenindex" 		"0"
	
	"Proxies"
	{
		"AnimatedWeaponSheen"
		{
			"animatedtexturevar" 		"$sheenmapmask"
			"animatedtextureframenumvar" 	"$sheenmapmaskframe"
			"animatedtextureframerate" 		"160"
		}
	}
}